entity matrix

  1. A

    Convert World Coordinates to Entity's Relative Offsets

    This Snippet Gets the Pedestrian / Car / Object / Building / Particle XYZ Offsets That is Relative to the World XYZ Coordinates. :worldCoordsToEntityOffsets { By Wesser modernized by ajom Description: Convert world coordinates to entity's relative offsets. Passed: 0@ - entity pointer 1@...
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