Bugman
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- Aug 14, 2014
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Hello Guys
i have a problem with the IsLineOfSightClear function from s0beit
if im calling the function too fast, the screen is "flickering"
and if the timer is called every 150 - 200ms, all is good
did anyone know about that, and know a good fix/other functions ?
i have a problem with the IsLineOfSightClear function from s0beit
Code:
bool CWorldSA::IsLineOfSightClear ( CVector * vecStart, CVector * vecEnd, bool bCheckBuildings, bool bCheckVehicles, bool bCheckPeds, bool bCheckObjects, bool bCheckDummies, bool bSeeThroughStuff, bool bIgnoreSomeObjectsForCamera )
if im calling the function too fast, the screen is "flickering"
and if the timer is called every 150 - 200ms, all is good
did anyone know about that, and know a good fix/other functions ?