CLEO Help Finding Address and printing string in beginning

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cl0udddie

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[font=Whitney,][font=Whitney,]Hello, how to print a string when the game loaded/started like "Blabla CLEO loaded" and how to find these kind of address:

0B2D: write samp_memory 0x163D0 value 0xC390 size 2
0B2D: write samp_memory 0x15490 value 0xC390 size 2
0B2D: write samp_memory 0x16BF0 value 0xC390 size 2
0B2D: write samp_memory 0x65408 value 0x9090 size 2

Can someone help me with samp memory 'hack' like the code above?
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[font=Whitney,][font=Whitney,]

btw that is the address for shaking camera, that is from rottentwinkie code.[/font][/font]
 
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cl0udddie said:
[font=Whitney,][font=Whitney,]Hello, how to print a string when the game loaded/started like "Blabla CLEO loaded" and how to find these kind of address: [/font][/font]

Code:
while not samp.Available()
    wait 100
end

//some message
//rest code
 

cl0udddie

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supahdupahnubah said:
cl0udddie said:
[font=Whitney,][font=Whitney,]Hello, how to print a string when the game loaded/started like "Blabla CLEO loaded" and how to find these kind of address: [/font][/font]

Code:
while not samp.Available()
    wait 100
end

//some message
//rest code

Thank you man but, do you understand about address and offsets? I don't know how to find any of it
 
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cl0udddie said:
Thank you man but, do you understand about address and offsets? I don't know how to find any of it

Nah, not pretty much, you need some skills to find the fresh addresses with any debuggger, like OllyDBG etc + variables database (IDB)
 

cl0udddie

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supahdupahnubah said:
cl0udddie said:
Thank you man but, do you understand about address and offsets? I don't know how to find any of it

Nah, not pretty much, you need some skills to find the fresh addresses with any debuggger, like OllyDBG etc + variables database (IDB)

Actually, I'm kinda confused which one is an Address and which one is an offsets. The thing that I want is to patch an RPC with CLEO, is that possible? If it's possible how to do it? The code I put in the thread is for shaking cam, idk if thats an RPC patch for drunk cam function or do something with GTA.
 
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Addresses are absolute memory address, offsets are relative to a base address. By noping those function memory offsets, you're blocking the game from processing those events(shake cam, etc).
 
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