Re: {$CLEO Lag.cs [SA-MP 0.3x]
Get SannyBuilder and find this in the Lag.cs file:
:CB3R_81
wait 0
if
not Actor.Stopped($PLAYER_ACTOR)
else_jump @CB3R_81
Actor.SetImmunities($PLAYER_ACTOR, 0, 0, 0, 0, 0)
wait 50
Actor.SetImmunities($PLAYER_ACTOR, 1, 0, 0, 0, 0)
wait 1000 <----- 1000 =...