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  1. jasonbigcock03

    CLEO Help connect npcs though servers

    someone can teach me how to connect npcs to servers? i see @ini's post about connect npcs with samp-npc.exe. how can i do it?
  2. jasonbigcock03

    CLEO Help car warp

    i made a car warp it booming car but target player desyncing. can you fix my script please? thanks.  {$CLEO .cs} THREAD "testcar" REPEAT WAIT 100 UNTIL 0AFA:  is_samp_available 0B34: "tps" @OPCUD WHILE TRUE WAIT 0 END :OPCUD Samp.IsCommandTyped(1@) IF 0AD4: 0@ = scan_string 1@ format "%d"...
  3. jasonbigcock03

    CLEO Help keypress

    how can i send fake keypress? i want to buy something in 24/7 with pressing "x". i tried keypress snippet of opcode but don't working. help me. thanks. [hr] @Parazitas halp
  4. jasonbigcock03

    CLEO Help teamkill

    is it possible to make a cleo which allows you to kill players with same faction/team?
  5. jasonbigcock03

    CLEO Help dialog

    {$CLEO .cs} 0000:NOP REPEAT wait 100 UNTIL 0AFA: 0B34: "tpp" @TPPD WHILE TRUE wait 0 END WHILE TRUE wait 0 IF 0B3C: samp is_dialog_responded id 1000 button 2@ list_item 3@ input_text 0 THEN IF 2@ == 1 THEN CALL @TPP END END :TPPD 0AC6: 1@ = label @DIALOG offset 0B3B: samp show_dialog id...
  6. jasonbigcock03

    CLEO Help detect nearest vehicle.

    so how can i detect the nearest vehicle and warp into it?
  7. jasonbigcock03

    CLEO Help how to use nops in cleo

    so i made a script NOP weapondata with spawning a M4 but idk what did i wrong. take a look on the script pls. {$CLEO .cs} ////////////////MAIN///////////// 0000:NOP thread "main" 0B34: samp register_client_command ".m4" to_label @ :blank wait 0 jump @blank :nop wait 0 0BE2: raknet...
  8. jasonbigcock03

    CLEO Help whats wrong with this script

    so im new to cleo coding. i made hacks for samp on C# and C++ before like basic aimbots esp etc etc and im bored with C++ and now i want to learn this code language. if someone can say whats wrong with this script, ill glad to hear it.  {$CLEO .cs} /////////////////////MAIN///////////////////...
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