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  1. dphome

    Unknown error on current Sanny Builder

    Hi. Is exist new version of Sanny Builder. I never seen error on this script, but is unknown how to fix it. INFO:: Current version Sanny Builder Stable: v3.8.3, released on 2023-01-08. https://sannybuilder.com/index.html Source: https://pastebin.com/Ca8pRHTX (Line: 715) Source of source...
  2. dphome

    Vehicle name, rewrite the code, calculate the result

    Example without SAMPFUNCS. For 0.3.DL, works everywhere and easy to change. {$CLEO .cs} {$USE bitwise} 0000: WHILE TRUE WAIT 0 IF 0AB0: is_key_pressed 99 // Numpad 3 THEN 0B12: 31@ = 31@ XOR 1 IF 0039: 31@ == 1 THEN 0AD1: show_formatted_text_highpriority "~r~PBS...
  3. dphome

    [.bat] SAMP Version changer

    Simple and usage SA:MP Version changer. (samp.exe, samp.dll) Unpack and copy all files to main GTA San Andreas directory. @ECHO OFF TITLE SAMPVer COLOR 3 CLS TASKKILL /F /IM "samp.exe" > NUL COPY "SAMPVer\SAMP 0.3.DL\samp.exe" "%~d0%~p0" > NUL COPY "SAMPVer\SAMP 0.3.DL\samp.dll" "%~d0%~p0" >...
  4. dphome

    [.bat] Fast copy d3d9.dll after compile to GTA dir

    Simple and usage for s0beit dev batch script for fast copy d3d9.dll to GTA folder. Save as "__script.bat" in main GTA San Andreas directory. @ECHO OFF TITLE SAMPs0b :START :: "C:\Files\mod_sa\bin\d3d9.dll" - Your d3d9.dll in mod_sa project, you can change this :: "%~d0%~p0" - Local directory...
  5. dphome

    FakeNick - problem

    Hmm, what is wrong? void RakClient::name_hook(const char *buf, const char *fmt, const char *name, const int id) { BYTE nameLen = (BYTE)strlen(name); BitStream bsSend; bsSend.Write(buf); bsSend.Write(fmt); bsSend.Write(nameLen); bsSend.Write(name, nameLen)...
  6. dphome

    [mod_sa C++] Complete Anti-Stun

    cheat_samp.cpp void Complete_AntiStun(void) { traceLastFunc("Complete_AntiStun()"); if (cheat_state->_generic.cheat_panic_enabled) return; if (!pGameInterface) return; struct actor_info *self = actor_info_get(ACTOR_SELF, 0); if (self == NULL)...
  7. dphome

    [C++ mod_sa] Bullet Tracers

    ini.h int esp_bullets; proxyIDirect3DDevice9.cpp void ESP_Bullets(void) { if (set.esp_bullets) { traceLastFunc("ESP_Bullets()"); if (!g_dwSAMP_Addr || !g_SAMP || !g_Players) return; if (gta_menu_active()) return; if...
  8. dphome

    CLEO Reloader - best&simple for dev

    IF 0ADC: test_cheat "RO" THEN 0A92: create_custom_thread "MyScriptName.cs" 0AD1: show_formatted_text_highpriority "Reloading..." time 9999 0A93: end_custom_thread END Example
  9. dphome

    Untagged Release KMF - Damage Informer

    dphome submitted a new resource: Damage Informer - dphome, cleo, cs Read more about this resource...
  10. dphome

    Rotation speed (Z angle)

    :RotationSpeedAngleZ { Status 1 = true Status 0 = false 0AB1: @RotationSpeedAngleZ 1 Status 1 } 0A96: 1@ = ped $PLAYER_ACTOR struct 0A8E: 2@ = 1@ + 0x560 // CPed +0x560 = [float] Rotation speed (Z angle) IF 0@ == 1 THEN 0A8C: writeMem 2@ sz 4 val 30.0 vp 1 ELSE 0A8C: writeMem 2@ sz 4...
  11. dphome

    Send Lag Rate

    :SendLagRate { Status 1 = true Status 0 = false 0AB1: @SendLagRate 2 SampVersionID 0@ Status 1 } IF 0AA2: 10@ = "samp.dll" THEN IF 0@ == 1 // 0.3.7 R1 THEN IF 1@ == 1 THEN 0A8E: 11@ = 10@ + 0xEC0A8 0A8D: 12@ = readMem 11@ sz 4 vp 0...
  12. dphome

    del

    del
  13. dphome

    Untagged Release [0.3.7/0.3.DL/Source] mod_sa s0beit OverLight 5.0

    SA:MP 0.3.7 https://www.virustotal.com/gui/file/ba137cd8c8b289c3fb5943756b5fbe2945fcc80c631c354d0efb0e2352674fb9/detection SA:MP 0.3.DL https://www.virustotal.com/gui/file/aa35c3f22b9f63c58f604efc71cb20ef0120deaf497e4ade654dcd35f6947aee/detection Source...
  14. dphome

    AHK to CLEO

    I need this func from AHK to CLEO getChatLineEx(line := 0) { ; 0x152 - offset for first message ; 0xFC - size of a message ; 99 - max count of a messages if(!checkHandles()) return dwPtr := dwSAMP + 0x2ACA10 dwAddress := readDWORD(hGTA, dwPtr) if(ErrorLevel)...
  15. dphome

    Untagged Release [0.3.7/0.3.DL/Source] mod_sa s0beit Blue Eclipse 8.1

    SA:MP 0.3.7 https://www.mediafire.com/file/yjrvj771onfuyg5/%255B0.3.7%255D_Blue_Eclipse_8.1.zip/file https://www.virustotal.com/gui/file/403739df3512bc8a234ab9e39dfc1646d2bc9e148ee22d2433ad0fa0d20a165a/detection SA:MP 0.3.DL...
  16. dphome

    Untagged Release [0.3.7/0.3.DL/Source] mod_sa s0beit DP Light PL 3.1

    SA:MP 0.3.7 https://www.mediafire.com/file/fbm7fxcvm3lwe63/[0.3.7]+DP+Light+PL+3.1.zip/file https://www.virustotal.com/gui/file/b5ff686825a39ad0505ed28f2f0b54fc8200505a37a4710edf1ced9a40f3e9ae/detection SA:MP 0.3.DL...
  17. dphome

    CLEO Help C++ to CLEO

    void DM_Noreload() { if (set.dmnoreload) { actor_info *info = actor_info_get(ACTOR_SELF, 0); if (info && ACTOR_IS_DEAD(info)) return; int weapon_id = info->weapon[info->weapon_slot].id; if (weapon_id >= 22 && weapon_id <= 42) { if...
  18. dphome

    [C++ mod_sa] Reconnect Fix 0.3.DL

    samp.h enum Gamestate { GAMESTATE_NONE = 0, GAMESTATE_WAIT_CONNECT = 1, GAMESTATE_AWAIT_JOIN = 2, GAMESTATE_CONNECTED = 3, GAMESTATE_RESTARTING = 4, GAMESTATE_DISCONNECTED = 5 };
  19. dphome

    [C++ mod_sa] Fast Respawn, Fast Crosshair, Fake Skills, NoSpread, NoFall, NoReload, Auto CBUG, Auto 2-2, NoStun, etc...

    void FastRespawn() { static bool fastrespawn = false; if (set.fastrespawn) { struct actor_info *me = actor_info_get(ACTOR_SELF, NULL); if (me->hitpoints == 0) me->hitpoints = 99; fastrespawn = true; } else if (fastrespawn) {...
  20. dphome

    [C++ mod_sa] HandleRPCPacketFunc

    All in one. RPC_ServerJoin RPC_ServerQuit RPC_SetPlayerName RPC_WorldPlayerDeath RPC_ShowTextDraw RPC_ShowDialog case RPC_ServerJoin: { BitStream bsData(rpcParams->input, rpcParams->numberOfBitsOfData / 8, false); short int p_id; D3DCOLOR...
  21. dphome

    [mod_sa C++] Problem with tracers when red marker is exist

    Hi, i have problem with espTracers when red marker is exist then it doesn't appear. Anyone know how fix it? void espTracers() { traceLastFunc("espTracers()"); if (gta_menu_active()) return; if (cheat_state->_generic.cheat_panic_enabled) return; // Exit this...
  22. dphome

    [C++/CLEO] Name Tag Hack

    C++ #include <windows.h> #define SAMP_INFO 0x2ACA24 #define SAMP_SETTINGS 0x3D5 //DWORD* pChat = NULL; DWORD* pInfo = NULL; BYTE* ThroughWalls = NULL; BYTE* ShowNameTags = NULL; float* fDistance = NULL; //--------------------------------------------------------------------------- bool...
  23. dphome

    delete

    delete
  24. dphome

    [C++ mod_sa] Play_Sound

    cheat_samp.cpp typedef int(__thiscall *tPlaySound)(void* _this, int sound_id, float x, float y, float z); tPlaySound SAMP_PlaySound; void Play_Sound(int sound_id, float x, float y, float z) { SAMP_PlaySound = reinterpret_cast<tPlaySound>((PVOID)(g_dwSAMP_Addr + 0xA20E0))...
  25. dphome

    delete.

    delete.
  26. dphome

    [C++ mod_sa] Weapon Informer

    proxyIDirect3DDevice9.cpp here: if (set.weaponinformer) { char bufdwa[256]; for (int i = 1; i < 45; i++) { if (getPlayerState(iSAMPID) == PLAYER_STATE_DRIVER) {...
  27. dphome

    Rewrite lua to C++

    Hi, I need the help of a person who would rewrite the script lua to C++: local memory = require 'memory' function main() wait(-1) end function patch() if memory.getuint8(0x748C2B) == 0xE8 then memory.fill(0x748C2B, 0x90, 5, true) elseif memory.getuint8(0x748C7B) == 0xE8 then...
  28. dphome

    [C++ mod_sa] espBox1, espBox2, espSkelet, espTracers

    void espBox1() { if (cheat_state->_generic.cheat_panic_enabled) return; if (gta_menu_active()) return; if (!g_dwSAMP_Addr || !g_SAMP || !g_Players) return; if (!pGameInterface) return; if (isBadPtr_GTA_pPed(pPedSelf)) return; for...
  29. dphome

    delete

    delete
  30. dphome

    delete.

    delete.
  31. dphome

    delete

    delete
  32. dphome

    delete.

    delete.
  33. dphome

    delete.

    delete.
  34. dphome

    delete.

    delete.
  35. dphome

    delete.

    delete.
  36. dphome

    [C++ mod_sa] Info bar

    Info bar (PL: Status gry) changes color depending on ping, shows useful information. proxyIDirect3DDevice9.cpp here: if (g_Players && g_Players->pLocalPlayer && g_Players->pLocalPlayer->iIsActive && set.statusgry && !gta_menu_active()) {...
  37. dphome

    need stealth_renderer

    Hello, I need stealth_renderer* snippet from glance_mod or anything. * - not captured on video
  38. dphome

    [C++] SetGameKeyState

    ver 1 (sa_masterPL) #define GTA_KEYS 0xB73458 DWORD SGKS; void SetGameKeyState(BYTE key, BYTE state) { SGKS = GTA_KEYS + key; memset((void*)SGKS, state, 1); }; ver 2 (0x_) void SetGameKeyState(BYTE key, BYTE state) { memset(reinterpret_cast<void*>(0xB73458 + key), state, 1); }...
  39. dphome

    m0d_sa Release [SA-MP 0.3.DL] s0beit by Dawcy Poziomu Update 5.1

    My cheats (Moje cheaty) - Admins online (Komuniści online) - Friends online (Krzaki online) - Server logs - FPS Counter - Info bar - Admins online in stream sound informer (Alarm: komuniści online) - Bypass Download Vision Hack - Wallhack - Esp-hp - Esp-bone - Esp-box 1 - Esp-box 2 -...
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