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  1. lol7

    CLEO Release Flyer.cs by lol7

    Hi. I created this hack or mod at the beginning of this year (2016) and have been improving it until july 2016. I never thought of releasing it to the public, but I don't like to be self-centered. In respect to car speed, and car and player angle re-establishment, this flyer mod or hack is...
  2. lol7

    CLEO Release SendUnOccupiedVehicleSync Cleo Mod for SAMP 0.3.7

    What it does: It sends a vehicle to a player position and speed it up, causing the target to fly away or up. Deactivation/Activation: 'Right mouse button' + 'H' key Commands:  By pressing 'right mouse button', you'll see a marker above the target, if an empty car was found. By pressing 'X' key...
  3. lol7

    CLEO Release SendUnOccupiedVehicleSync Cleo Mod for SAMP 0.3.7

    Hi. I created this mod in 2015, but I have been improving the script since about 2 months ago (in may 2016). Finally, it's improved.  What it does: It undetectably (especially when you are in a car) teleports an empty car (if there's any around) to the target's position, and then the teleported...
  4. lol7

    CLEO Release SendUnOccupiedVehicleSync Cleo Mod for SAMP 0.3.7

    Hi. I created this mod in 2015, but I have been improving the script since about 2 months ago (in may 2016). Finally, it's improved.  What it does: It undetectably (especially when you are in a car) teleports an empty car (if there's any around) to the target's position, and then the teleported...
  5. lol7

    Help About Datas

    What is incoming data and outcoming data? And how to stop sending on foot data and in car data using cleo?
  6. lol7

    CLEO Help Not enough actual parameters. Expected 4 params.

    I can't compile any mod with DISABLE_GROUND_COLLISION_FOR_VELOCITY Opcode.eXe's snippet(http://ugbase.eu/snippets/remove-velocity-limit-disable-ground-collision/). Sanny Builder states "Not enough actual parameters. Expected 4 params." in the following line: 0A8C: write_memory 22@ size 1 value...
  7. lol7

    Untagged Release NOP Time and NIGHT

    I'm going to release NOP Server Time made by me and NIGHT.cs made by Anilture. NOP Time.cs is a cleo mod that prevents the server time effects on your game while NIGHT.cs makes your game stay always night. If you want to change the time and weather to what you like, then forget all the above...
  8. lol7

    CLEO Help Question about "While loop"

    In this thread: http://ugbase.eu/tutorials/sanny-builder-syntax/, we have a presentation about Sanny Builder syntax. I found the following text: "break - is used to break the current loop." So, if "while" is a loop and break is used to break the current loop, I wonder whether break will break...
  9. lol7

    CLEO Help What is MG Functions IMPOSSIBLE 4.3. and why these scripts don't work anymore?

    What does MG Functions IMPOSSIBLE 4.3. do? What is it? And why monDie.cs, Kick.cs and WallAutoShot.cs don't work anymore? Is it because, for example, this line: "0AC8: 5@ = allocate_memory_size 39" was belonging to samp 0.3Z' offsets? Do I have to look for the new samp offsets and paste the old...
  10. lol7

    CLEO Help How to find again

    Do you guys know why, since I installed SAMPFUNCS 5.2.1 by FYP and its new SB Data files, there no longer is an "Actor.CurrentCar" option? I can only find "Actor.Car". Is there a substituent code line for that? How to recovery that (option)?
  11. lol7

    CLEO Release PutEnemy'sCarUnderTheGround.cs

    What's up everybody? I share with you my dedicated, mad and feasible cleo modification: PutEnemy'sCarUnderTheGround.cs What does it do: It puts the others player's car (not only his car, but also him) under the ground AND speeds up :trollface: How to use it: Press '"Shift" + "N"' to activate...
  12. lol7

    About rate sent to the server

    Do you know what is the standard rate packets players send to the server? Is it 40 (ms)?
  13. lol7

    CLEO Help Move while performing animation

    Can somebody tell me how to perform animation while with the ability to freely move around? How can I perform the following cleo code while sprinting and/or walking? 0605: actor $PLAYER_ACTOR perform_animation "HIT_walk" IFP "PED" framedelta 4.0 loop 1 lockX 1 lockY 0 lockF 1 time -1 There's a...
  14. lol7

    CLEO Help Tell me why does this cleo script doesn't work.

    {$CLEO .cs} 0000: NOP :NONAME_1 wait 0 if 056D:  actor $PLAYER_ACTOR defined else_jump @NONAME_1 if Actor.Driving($PLAYER_ACTOR) else_jump @NONAME_1 00D9: $MR_S0BEIT = actor $PLAYER_ACTOR car if 056E:  car $MR_S0BEIT defined else_jump @NONAME_1 jump @NONAME_2 :NONAME_2 wait 1 if   0AB0: 88...
  15. lol7

    CLEO Release ThrowEnemy'sCarUp.cs

    Hello everybody! I have made a cleo script which allows you to throw other player's car up in the sky.  :trollface: Requirements: Both you and the (nearest) player you want to troll have to be in a separated car; Key to throw (no activation/deactivation): Shift + H; Tips: You should use: GTA...
  16. lol7

    CLEO Help About Sync Car with Packets

    I wanna an example of how to use it properly, because my script was supposed to stuck the other player's car in the ground, but the only result I got from it was the enemy just being back again to the previous position of his car: at the time I pressed a button (if you guys know what I mean)...
  17. lol7

    CLEO Release FoxHeaven with xyz

    Hello everybody! I have made a cleo script which allows you to shot players away from you where you are looking at.  :trollface: Requirements: Both you and the (nearest) player you want to troll have to be in a separated car; Key to throw (no activation/deactivation): Shift + R; Thanks to...
  18. lol7

    CLEO Help FoxHeaven.cs isn't working

    Hi everybody. I wish I have this cleo working. I edited FoxHeaven.cs by Mr. S0beit, but I'm with no result from it. This cleo is supposed to get the actor from around the $PLAYER_ACTOR, check if he's driving a car, gosub to have the modified camera directions, and throw the car in that way...
  19. lol7

    CLEO Release throw cars syncronized

    It's my first mod post. This cleo mod is a edited version of xzytro's throw cars.cs edited by me, lol7. With this mod, you will be able to throw cars in your looking direction when you press right button mouse (2) and the 'R' key (82). Credits to Opcode.eXe for the...
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