Recent content by Expl01T3R

  1. Expl01T3R

    Solution for 'Fake R5 Client Checks on Mike CnR and other'

    Update for latest patch on Mike CnR: ~First part bool CALLBACK outcomingRPC(stRakNetHookParams* params) { if ( params->packetId == RPCEnumeration::RPC_ClientJoin) { int iVersion; byte byteMod; byte byteNameLen; char szNickName[32]; uint...
  2. Expl01T3R

    Solution for 'Fake R5 Client Checks on Mike CnR and other'

    Important NOTE: This "FakeR5 client version spoof" doesn't work on samp.lsgyvenimas.lt:7777 (LSG). They using some advanced ClientCheck protection or idk yet, gonna try to find solution also against their protection later. :cool:
  3. Expl01T3R

    Solution for 'Fake R5 Client Checks on Mike CnR and other'

    Hello UGBASE, Iam releasing my solution for their new protection against 0.3.7 R5 Client Version spoof. I was debugging both clients (R1 & R5) and discovered that on R5 there is 32 bits more sent via Clientjoin RPC also later if you bypass first part they checking client side via RPC_ClientCheck...
  4. Expl01T3R

    m0d_sa Help mod_sa ScriptCommand Help

    This is not pawn bro but c++.
  5. Expl01T3R

    Help Is there any way to bypass version restriction on samp

    Add me on discord: watersmoke, we will figure something out.
  6. Expl01T3R

    Automatic /rr

    Nice job, but I prefer auto unban ! xD
  7. Expl01T3R

    [.bat] SAMP Version changer

    fr? XD
  8. Expl01T3R

    SA-MP 0.3.7 [BE Rework] '#TE Project' by #TeamExpl01T - Build 1.0.1.8 - Changelog (Small update)

    • Renamed to TE Project • Disabled BE/TE Chat • Fixed few cursor bugs while having opened menu • Fixed crashes • Improved GreenNet a little - bots connection is faster now, added attack option which provides simple disconnect/connect flood also added GreenNet Bots Manager, where you can...
  9. Expl01T3R

    SA-MP 0.3.7 [BE Rework] '#TE Project' by #TeamExpl01T - Build 1.0.1.7 - Changelog

    • Fix Custom BOT Name • Fix /.warp command - should warp with vehicle since 1.0.1.7 • Add /.switch [New IP] <Password> -> switches server ! • Add /.spawn -> Spawns local player • Decreased size of Centered BE Logo when opened menu ! • Optimized Auto Unban • More proxy status available...
  10. Expl01T3R

    SA-MP 0.3.7 [BE Rework] '#TE Project' by #TeamExpl01T - Build 1.0.1.6 - Changelog

    Build 1.0.1.6 Changelog: • Added saving of bot name format • Zombie Bots added to BlueNet • Nickname parameter for reconnect/unban command added support for 0.3.7-R5 • GodMode Toggling Fix - after spawn now • D3D Fix when user have multiple monitors (centering cursor when cursor moves to...
  11. Expl01T3R

    [CLEO] Some multi-samp snippets

    Using this stupidly hard-coded struct but it should be more class than struct.. (for 0.3.7-R5) Can be used for basic s0beit funcs.. pPools = GAME->GetPools() By #TeamExpl01T typedef DWORD (__thiscall* tGetPlayer)(uintptr_t, uint16_t); typedef char* (__thiscall* tGetPlayerName)(uintptr_t...
  12. Expl01T3R

    SA-MP 0.3.7 [BE Rework] '#TE Project' by #TeamExpl01T 1.0.1.8

    Hello UGBASE, Iam releasing latest build of my new project named "#TE Project" Current Build: 1.0.1.9 This is better s0beit with few functions (but still growing) reworked into ASI Plugin. Features could be seen on videos posted below. SA:MP Compatibility 0.3.7-R1 (All features) 0.3.7-R5 (Low...
  13. Expl01T3R

    [CLEO] Some multi-samp snippets

    C++ version of getting pickup structure based on posts above by @Parazitas stPickup_R5 getPickup_R5(int pickupId) { return *(stPickup_R5*)((uintptr_t)g_SAMP_R5->pPools->pPickups + 0xF004 + (0x14 * pickupId)); }
  14. Expl01T3R

    [CLEO] Some multi-samp snippets

    0.3.7-R5 enum Gamestate_R5 { GAMESTATE_R5_WAIT_CONNECT = 1, GAMESTATE_R5_CONNECTING = 6, GAMESTATE_R5_AWAIT_JOIN = 2, GAMESTATE_R5_CONNECTED = 5 };
Top