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Parazitas's latest activity
Parazitas
replied to the thread
Help
Help with SAMP Player Pools.
.
Why did you skipped 2 steps and went stright to handle offset? :D Finish code yourself... CPlayerPed getSampPedFromId(short ID) {...
Yesterday at 8:01 PM
Parazitas
replied to the thread
Help
Unknown directive thread "JS" When Compile
.
From: thread "JS" To: 03A4: name_thread 'JS'
Sunday at 8:50 PM
Parazitas
replied to the thread
Help
Help with SAMP Player Pools.
.
gta is not same as samp.. Actor handle by id: https://ugbase.eu/threads/cleo-some-snippets.16708/page-4#post-102774 More stuff...
Sunday at 8:48 PM
Parazitas
replied to the thread
Help
Fix SanyBuilder 3.0 to 4
.
Sanny Builder: https://www.mediafire.com/file/s7kk6v9n4fa4cif/Sanny_Builder.rar/file
Sunday at 8:35 PM
Parazitas
replied to the thread
ASI/DLL
Release
Background.cs - Transparent menu and much more...
.
i will fix it next update. We can talk more about this on discord: Parazitas#0398
Saturday at 10:37 PM
Parazitas
replied to the thread
Help
Can somebody drop nospread for 0.3+0.3.7 with moving crosshair?
.
I read that people have issues with this when resolution is changed.. Try this one, should work same. 0A8C: write_memory 0x73FC33 size...
Saturday at 10:33 PM
Parazitas
replied to the thread
ASI/DLL
Release
Background.cs - Transparent menu and much more...
.
I will edit code later for your needs. Until then you should enable render all effects by changing value From 1 to 0. All these was...
Friday at 9:04 AM
Parazitas
replied to the thread
ASI/DLL
Release
Background.cs - Transparent menu and much more...
.
Parazitas updated Background.cs - Transparent menu and much more... with a new update entry: V2 Read the rest of this update entry...
Thursday at 4:51 PM
Parazitas
updated the resource
SA-MP 0.3.7
SA-MP 0.3.7 R2
SA-MP 0.3.7 R3
SA-MP 0.3.7 R4
SA-MP 0.3.DL-R1
Any SA-MP
Background.cs - Transparent menu and much more...
with
Update V2
.
Update Release dated 2025-06-12 : Stability Improvements via Memory Pool Increases To address game crashes caused by memory limits, the...
Thursday at 4:51 PM
Parazitas
replied to the thread
ASI/DLL
Release
Background.cs - Transparent menu and much more...
.
You have option to dissble hud changing in Background.ini By changing from 1 to 0 you will disable this funtion...
Thursday at 4:35 PM
Parazitas
replied to the thread
Help
Cleo target marker (rightclick on the ingame map)
.
https://ugbase.eu/threads/cleo-automatically-mark-the-red-checkpoints.17583/#post-114894
Jun 9, 2025
Parazitas
replied to the thread
ASI/DLL
Release
Background.cs - Transparent menu and much more...
.
Yoooooo, nice to see you , but it's already fixed in current version .
Jun 8, 2025
Parazitas
replied to the thread
ASI/DLL
Release
Background.cs - Transparent menu and much more...
.
You must have ini file for best performance... You can find attached at first / second thread comment. Download it and put in cleo...
Jun 8, 2025
Parazitas
replied to the thread
ASI/DLL
Release
Background.cs - Transparent menu and much more...
.
It's open source, so if anyone willing can make .asi version
Jun 6, 2025
Parazitas
replied to the thread
ASI/DLL
Release
Background.cs - Transparent menu and much more...
.
Ini file for best performance is necessary..
Jun 5, 2025
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