Why did you skipped 2 steps and went stright to handle offset? :D
Finish code yourself...
CPlayerPed getSampPedFromId(short ID) {
if (!sampBase) {
return;
}
// Using UINT32_T means we read 4 bytes, as thats a 32bit app max size per register.
uintptr_t...
gta is not same as samp..
Actor handle by id:
https://ugbase.eu/threads/cleo-some-snippets.16708/page-4#post-102774
More stuff
https://ugbase.eu/threads/cleo-some-snippets.16708/
https://ugbase.eu/threads/cleo-some-multi-samp-snippets.17193/
I read that people have issues with this when resolution is changed..
Try this one, should work same.
0A8C: write_memory 0x73FC33 size 2 value 0x9090 virtual_protect 1 // Make Game think that we are crouching - Recoil Control
Update Release dated 2025-06-12 :
Stability Improvements via Memory Pool Increases
To address game crashes caused by memory limits, the following internal pools and engine structures have been increased:
Vehicle & Traffic Handling
Increased vehicle pool size to allow more vehicles without...
You have option to dissble hud changing in Background.ini
By changing from 1 to 0 you will disable this funtion.
[Disable_ESC_Menu_Hud]
Disable_Enable=1
[Disable_ESC_Menu_Radar]
Disable_Enable=1
You must have ini file for best performance...
You can find attached at first / second thread comment.
Download it and put in cleo.. then everything will be okay and you have control over cleo.
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