Hello there, I'm trying to make a hitmarker on my own. To do so, I need to find out when an actor is hit by $player_actor but now I'm in a mess because the opcode 051A is not working as expected.
What I've tried:
Using ForAllPeds by Opcodex:
{$CLEO .cs}
wait 10000
while true
wait 0...
I saw an old thread on ugbase about a mod that does exactly the features I wanted - Fake FPS.
Link of the old thread: http://ugbase.eu/index.php?threads/fake-fps.15761/
But the problem is that it's only for 0.3.7 as SAMPFUNCS is not working on 0.3DL.
Can anyone help me to create a 0.3DL...
I'm new to writing cleo and I'm trying to make a cleo which reads file name from .ini file.
{$CLEO .cs}
0000:
10@ = 0
while true
wait 0
if and
0AB0: key_pressed 18 // alt
0AB0: key_pressed 37 // left arrow
10@ == 0
then
10@ = 1
wait 500...
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