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  1. K

    Help Auto drive custom path

    Anyone?
  2. K

    Help Auto drive custom path

    The problem isn’t at this point.
  3. K

    Help Auto drive custom path

    The problem is that if the checkpoint is placed too far, the vehicle behaves erratically driving straight for the target and plunging into the water. I’d like it to follow a predefined path that I’ve already set up.
  4. K

    Help Auto drive custom path

    I have an idea, is there a way to make 02C2: car 71@ drive_to 2644.462 -2016.282 12.5547 follow a custom path? CLEO scripts that record a path and then replay it don’t use the game’s AI, so they can’t dodge other vehicles on a roleplay server. If it’s possible, please suggest some approaches...
  5. K

    admin spec

    I don't see a spectators_list function. Is it automatically turned on?
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