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    W2S Laggy

    Hello! I know, I ask a ton of questions and post nothing  :sadpepe: , i'll try to change that. Anyways, I have made some Present hook custom D3D Nametags, ofcourse to bypass the current version of the SAMPCAC anti-cheat. I got W2S working and my nametags how I wanted them to look, but they lag...
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    GenerateShader ignoring given Alpha

    Hello. I have another problem in my adventure to creating Chams. So, I want to make the chams using shaders, but I want to make them a bit transparent, so I can still see the original actor texture behind the drawn chams. Here is my GenerateShader function (pretty much pasted from mod_sa)...
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    Chams Issue

    So, managed to fix the last "issue" I had. Now I really have an issue, a pretty big one... I managed to get DIP (Draw Indexed Primitive) hooked in an .asi project, ofcourse to make chams, the remaining problem is that while I can change the D3DRS_ZENABLE to FALSE and the changes occur in-game...
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    Getting 3D Vector from 3D XYZ Coords

    So I want to copy pasterino s0b functions but they use 3D Vectors, so I want b1g copy pasterino function to convert XYZ to 3D Vectors thx [hr] @monday shanker said to do this thx
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    CLEO Help HUD Color addresses?

    What are the HUD color addresses for stuff like the radar disc or radar blips?
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    Marker coordinates memory addresses?

    What are the memory addresses for the marker a player can place on the map? (I know big codenz)
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    Help implementing ImGui in ASI

    So, I am back with another question. Recently (really like 2 months ago) I started making an internal cheat in moonloader with LUA, now I would like to convert it to C++ so it has more flexibility, if anyone could explain how I can use imgui in an ASI file then I would be thankful.
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    LUA Aimbot

    Hello there! I am currently making some sort of LUA Multihack using Moonloader and ImGUI. I have got wallhack and other types of cheats working but aimbot is really giving me issues. If anyone could give me the source of a LUA Aimbot I would be grateful
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    CLEO Help Remove C-Bug text

    Anyone have an idea on how to remove this? https://imgur.com/a/6sIyk It's not a textdraw, because when I scan all the textdraws on screen I dont find it
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    CLEO Help [HELP] Detecting new chat line

    So, I had this problem like a month ago or smth, now I managed to find this code, but still cant figure out how to check if it contains "SMS from" so It knows to autoreply Here is my code: {$CLEO .cs} {$INCLUDE SF} 0000: repeat wait 0 until 0AFA:  is_samp_available 0BE3: raknet...
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    CLEO Help Get player nickname from ID.

    Im trying to make a fake ban script, the use of it would be "/fakeban {banner} {id} {reason}" but I cant seem to get the player name from the id, as the output needs to be "Ban: {name from id} has been permanent banned by {banner}, reason {reason}."
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    CLEO Help Help reading chat lines in-game.

    I have been trying this for like 2 hours now. I dont care if it is in CLEO or SAMPFUNCS C++, I just want a working example, please. I want to read the chat using a script and then auto-respond with a text.
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