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    CLEO Help Getting own player's ID and username

    This crashes every time. What can I possibly be doing wrong here? {$CLEO .cs} 0000: REPEAT WAIT 0 UNTIL 0AFA: SAMP_IS_READY WHILE TRUE WAIT 0 REPEAT WAIT 0 UNTIL 0B61: samp is_local_player_spawned WHILE TRUE WAIT 0 0AC8: 2@ = allocate_memory_size 260 0AC8: 3@ =...
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    CLEO Help Read Chat getting extra text

    I'm using code from this thread: http://ugbase.eu/index.php?threads/cleo.21467/#post-125764 I've replaced it with what I need to get, but it's also catching color codes from SAMP. What might be going on? Here's my edit: {$CLEO .cs} 0000: REPEAT WAIT 0 UNTIL 0AFA: SAMP_IS_READY WHILE TRUE...
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    CLEO Help [Solved] Actor.OnVehicle? Specific vehicle check?

    Yet again, I'm having trouble. This time I'm genuinely stuck. I've been looking everywhere but I can't seem to find a directive for a condition. Is there any way for a cleo to judge if a player is driving a car or if it's a passenger? I thought I'd be able to patch this with the Actor.OnVehicle...
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    CLEO Help [Solved]

    Managed to solve it by myself. Thanks anyways.
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    CLEO Help [Solved] 0AF8 & Variables

    [solved]
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    CLEO Help CLEO - Write on text file (Opcode 0A9A?)

    Hey! So being a complete stranger to CLEO writing, I'm trying to make a .cs that writes stuff to a text file. I've gotten to the point I know I need to operate with 0A9A, but I can't progress any further since I don't know how the syntax for it works. What I'm trying to do is recreate the...
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