This crashes every time. What can I possibly be doing wrong here?
{$CLEO .cs}
0000:
REPEAT
WAIT 0
UNTIL 0AFA: SAMP_IS_READY
WHILE TRUE
WAIT 0
REPEAT
WAIT 0
UNTIL 0B61: samp is_local_player_spawned
WHILE TRUE
WAIT 0
0AC8: 2@ = allocate_memory_size 260
0AC8: 3@ =...
I'm using code from this thread: http://ugbase.eu/index.php?threads/cleo.21467/#post-125764
I've replaced it with what I need to get, but it's also catching color codes from SAMP. What might be going on?
Here's my edit:
{$CLEO .cs}
0000:
REPEAT
WAIT 0
UNTIL 0AFA: SAMP_IS_READY
WHILE TRUE...
Yet again, I'm having trouble. This time I'm genuinely stuck.
I've been looking everywhere but I can't seem to find a directive for a condition. Is there any way for a cleo to judge if a player is driving a car or if it's a passenger?
I thought I'd be able to patch this with the Actor.OnVehicle...
Hey! So being a complete stranger to CLEO writing, I'm trying to make a .cs that writes stuff to a text file.
I've gotten to the point I know I need to operate with 0A9A, but I can't progress any further since I don't know how the syntax for it works.
What I'm trying to do is recreate the...
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