DzkAy
Well-known member
- Joined
- Feb 20, 2014
- Messages
- 472
- Reaction score
- 1
-So the server that i currently play on banned everyone that have 'minigun' and Drive-By after a friend of mine upload a video that showed "miniguns fk-up players" , then the Anti-cheat of DB-Minigun is on.
key: R.I.P
- http://ugbase.eu/releases/rp-minigun-drivey-trick-without-admins-warning-(ngrp)-ngrp-minigun-trick
:computer_guy:
-After that i've seen a CLEO made by TH3RM4L about NOPS to hack Minigun (Onfoot data, SetPlayerArmedWeapon) , so i've tried to edit it and add some functions:
.And Then It's truly become a minigun omg :lol:
i enjoyed it alot. :dont_care:
http://youtu.be/VSLvkKkCRhs
:forever_hurra: ( Technically need SAMPFUNCs ).
-Activation: Type "MINI"
-Deactivation: Type "MINIOFF"
- http://ugbase.eu/releases/rp-minigun-drivey-trick-without-admins-warning-(ngrp)-ngrp-minigun-trick
:computer_guy:
-After that i've seen a CLEO made by TH3RM4L about NOPS to hack Minigun (Onfoot data, SetPlayerArmedWeapon) , so i've tried to edit it and add some functions:
Code:
+ON/OFF func.
+instead of Minigun , it'll give you Desert Eagle.
+Infinite Ammo and No-Reload.
+The aim not messed-up when aiming while DB.
.And Then It's truly become a minigun omg :lol:
i enjoyed it alot. :dont_care:
http://youtu.be/VSLvkKkCRhs
:forever_hurra: ( Technically need SAMPFUNCs ).
-Activation: Type "MINI"
-Deactivation: Type "MINIOFF"
Code:
{$VERSION 3.1.0027} // ---------------------------------------- //
{$CLEO .cs} // ----------------------------------------- //
thread "HACK"
wait 0
Model.Load(348)
038B: load_requested_models
0000: "ORGINIAL: TH3RM4L" // ugbase.eu | minigun hack // Edited: Desert Eagle hack by D.Kay | UGbase.eu
0000: "Edited Desert Eagle hack by D.Kay | UGbase.eu"
0000: "ON/OFF Version And No-Reload by D.KAY"
0A8D: 2@ = read_memory 0x969178 size 4 virtual_protect 1
:deagle_hack
wait 0
if and
0256: player $PLAYER_CHAR defined
056D: actor $PLAYER_ACTOR defined
0ADC: test_cheat "MINI"
jf @deagle_hack
0B2E: 1@ = read_samp_memory 0x41E0 size 2 //
0B2D: write_samp_memory offset 0x41E0 value 0xC3 size 1 //
0B2D: write_samp_memory offset 0x13B50 value 0xC390 size 2 //
Actor.GiveWeaponAndAmmo($PLAYER_ACTOR, 24, 9999) //
wait 100
0A8C: write_memory 0x969178 size 4 value 2 virtual_protect 1
print "~W~ DEAGLE HACK" time 2000
wait 750
jump @DEACTIVATION
// --------------OFF-------------- //
:DEACTIVATION
wait 0
if and
0256: player $PLAYER_CHAR defined
056D: actor $PLAYER_ACTOR defined
0ADC: test_cheat "MINIOFF"
else_jump @DEACTIVATION
0555: remove_weapon 24 from_actor $PLAYER_ACTOR
wait 250
0B2D: write_samp_memory offset 0x41E0 value 1@ size 2 // to off NOPS
wait 100
0A8C: write_memory 0x969178 size 2@ value 2 virtual_protect 1
print "~R~DEAGLE OFF" time 1000
wait 250
jump @deagle_hack