CLEO Help Nothing happens on my activation key!!

CLEO related
Status
Not open for further replies.

noobish

Active member
Joined
Feb 16, 2014
Messages
120
Reaction score
0
Code:
:OPCODEEXE_SERVERFUCK_24
wait 0 
if and 
0AB0:   key_pressed 17
0AB0:   key_pressed 49
else_jump @OPCODEEXE_SERVERFUCK_24  
018C: play_sound 1139 at 0.0 0.0 0.0 
0ACD: show_text_highpriority "~R~STARTING NOW!" time 1500 
Actor.StorePos($PLAYER_ACTOR, 5@, 6@, 7@)
0362: remove_actor $PLAYER_ACTOR from_car_and_place_at 5@ 6@ 7@ 
25@ = Actor.Angle($PLAYER_ACTOR)
wait 2000 
018C: play_sound 1139 at 0.0 0.0 0.0 
0ACD: show_text_highpriority "LSPD IS GETTING FUCKED!" time 2500 
1@ = 1538.49 
2@ = -1675.53 
3@ = 13.55 
3@ += 100.0 
Camera.SetPosition(1@, 2@, 3@, 0.0, 0.0, 0.0)
3@ -= 100.0 
Camera.PointAt(1@, 2@, 3@, 2)
04E4: refresh_game_renderer_at 1@ 2@ 
Actor.PutAt($PLAYER_ACTOR, 1538.49, -1675.53, 13.55)
jump @DONE_FUCK

wait 0 
if and 
0AB0:   key_pressed 17
0AB0:   key_pressed 50
else_jump @OPCODEEXE_SERVERFUCK_24  
018C: play_sound 1139 at 0.0 0.0 0.0 
0ACD: show_text_highpriority "~R~STARTING NOW!" time 1500 
Actor.StorePos($PLAYER_ACTOR, 5@, 6@, 7@)
0362: remove_actor $PLAYER_ACTOR from_car_and_place_at 5@ 6@ 7@ 
25@ = Actor.Angle($PLAYER_ACTOR)
wait 2000 
018C: play_sound 1139 at 0.0 0.0 0.0 
gosub @OPCODEEXE_SERVERFUCK_1524 
0ACD: show_text_highpriority "PAINTBALL HEHEZ" time 2500 
1@ = 1310.0004 
2@ = -1359.0596 
3@ = 38.8828 
3@ += 100.0 
Camera.SetPosition(1@, 2@, 3@, 0.0, 0.0, 0.0)
3@ -= 100.0 
Camera.PointAt(1@, 2@, 3@, 2)
04E4: refresh_game_renderer_at 1@ 2@ 
Actor.PutAt($PLAYER_ACTOR, 1@, 2@, 3@)
It works when i press Ctrl + 1
but doesnt work anymore if i press Ctrl + 2 , Ctrl + 3 , and so on
 

Husnain

Well-known member
Joined
May 20, 2016
Messages
228
Reaction score
9
Location
Mars
In second Paragraph of code, you forget to create a label with the name of "DONE_FUCK" so, that's keys are not working after pressing the Ctrl + 1 and doing all the process now he needs to jump at label "DONE_FUCK" which is missing.

PHP:
:OPCODEEXE_SERVERFUCK_24
wait 0 
if and 
0AB0:   key_pressed 17
0AB0:   key_pressed 49
else_jump @OPCODEEXE_SERVERFUCK_24  
018C: play_sound 1139 at 0.0 0.0 0.0 
0ACD: show_text_highpriority "~R~STARTING NOW!" time 1500 
Actor.StorePos($PLAYER_ACTOR, 5@, 6@, 7@)
0362: remove_actor $PLAYER_ACTOR from_car_and_place_at 5@ 6@ 7@ 
25@ = Actor.Angle($PLAYER_ACTOR)
wait 2000 
018C: play_sound 1139 at 0.0 0.0 0.0 
0ACD: show_text_highpriority "LSPD IS GETTING FUCKED!" time 2500 
1@ = 1538.49 
2@ = -1675.53 
3@ = 13.55 
3@ += 100.0 
Camera.SetPosition(1@, 2@, 3@, 0.0, 0.0, 0.0)
3@ -= 100.0 
Camera.PointAt(1@, 2@, 3@, 2)
04E4: refresh_game_renderer_at 1@ 2@ 
Actor.PutAt($PLAYER_ACTOR, 1538.49, -1675.53, 13.55)
jump @DONE_FUCK

:DONE_FUCK
wait 0 
if and 
0AB0:   key_pressed 17
0AB0:   key_pressed 50
else_jump @OPCODEEXE_SERVERFUCK_24  
018C: play_sound 1139 at 0.0 0.0 0.0 
0ACD: show_text_highpriority "~R~STARTING NOW!" time 1500 
Actor.StorePos($PLAYER_ACTOR, 5@, 6@, 7@)
0362: remove_actor $PLAYER_ACTOR from_car_and_place_at 5@ 6@ 7@ 
25@ = Actor.Angle($PLAYER_ACTOR)
wait 2000 
018C: play_sound 1139 at 0.0 0.0 0.0 
gosub @OPCODEEXE_SERVERFUCK_1524 
0ACD: show_text_highpriority "PAINTBALL HEHEZ" time 2500 
1@ = 1310.0004 
2@ = -1359.0596 
3@ = 38.8828 
3@ += 100.0 
Camera.SetPosition(1@, 2@, 3@, 0.0, 0.0, 0.0)
3@ -= 100.0 
Camera.PointAt(1@, 2@, 3@, 2)
04E4: refresh_game_renderer_at 1@ 2@ 
Actor.PutAt($PLAYER_ACTOR, 1@, 2@, 3@)
 

noobish

Active member
Joined
Feb 16, 2014
Messages
120
Reaction score
0
Husnain said:
In second Paragraph of code, you forget to create a label with the name of "DONE_FUCK" so, that's keys are not working after pressing the Ctrl + 1 and doing all the process now he needs to jump at label "DONE_FUCK" which is missing.

PHP:
:OPCODEEXE_SERVERFUCK_24
wait 0 
if and 
0AB0:   key_pressed 17
0AB0:   key_pressed 49
else_jump @OPCODEEXE_SERVERFUCK_24  
018C: play_sound 1139 at 0.0 0.0 0.0 
0ACD: show_text_highpriority "~R~STARTING NOW!" time 1500 
Actor.StorePos($PLAYER_ACTOR, 5@, 6@, 7@)
0362: remove_actor $PLAYER_ACTOR from_car_and_place_at 5@ 6@ 7@ 
25@ = Actor.Angle($PLAYER_ACTOR)
wait 2000 
018C: play_sound 1139 at 0.0 0.0 0.0 
0ACD: show_text_highpriority "LSPD IS GETTING FUCKED!" time 2500 
1@ = 1538.49 
2@ = -1675.53 
3@ = 13.55 
3@ += 100.0 
Camera.SetPosition(1@, 2@, 3@, 0.0, 0.0, 0.0)
3@ -= 100.0 
Camera.PointAt(1@, 2@, 3@, 2)
04E4: refresh_game_renderer_at 1@ 2@ 
Actor.PutAt($PLAYER_ACTOR, 1538.49, -1675.53, 13.55)
jump @DONE_FUCK

:DONE_FUCK
wait 0 
if and 
0AB0:   key_pressed 17
0AB0:   key_pressed 50
else_jump @OPCODEEXE_SERVERFUCK_24  
018C: play_sound 1139 at 0.0 0.0 0.0 
0ACD: show_text_highpriority "~R~STARTING NOW!" time 1500 
Actor.StorePos($PLAYER_ACTOR, 5@, 6@, 7@)
0362: remove_actor $PLAYER_ACTOR from_car_and_place_at 5@ 6@ 7@ 
25@ = Actor.Angle($PLAYER_ACTOR)
wait 2000 
018C: play_sound 1139 at 0.0 0.0 0.0 
gosub @OPCODEEXE_SERVERFUCK_1524 
0ACD: show_text_highpriority "PAINTBALL HEHEZ" time 2500 
1@ = 1310.0004 
2@ = -1359.0596 
3@ = 38.8828 
3@ += 100.0 
Camera.SetPosition(1@, 2@, 3@, 0.0, 0.0, 0.0)
3@ -= 100.0 
Camera.PointAt(1@, 2@, 3@, 2)
04E4: refresh_game_renderer_at 1@ 2@ 
Actor.PutAt($PLAYER_ACTOR, 1@, 2@, 3@)

No DONE_FUCK is the function to roll the cars lag its not another location where you want to make the lag. I want when i press Ctrl + 1 it does the thing and Press Ctrl + 2 it does the thing again, Ctrl + 3 , Ctrl + 1 again and again you get what i mean bro?


Husnain said:
In second Paragraph of code, you forget to create a label with the name of "DONE_FUCK" so, that's keys are not working after pressing the Ctrl + 1 and doing all the process now he needs to jump at label "DONE_FUCK" which is missing.

PHP:
:OPCODEEXE_SERVERFUCK_24
wait 0 
if and 
0AB0:   key_pressed 17
0AB0:   key_pressed 49
else_jump @OPCODEEXE_SERVERFUCK_24  
018C: play_sound 1139 at 0.0 0.0 0.0 
0ACD: show_text_highpriority "~R~STARTING NOW!" time 1500 
Actor.StorePos($PLAYER_ACTOR, 5@, 6@, 7@)
0362: remove_actor $PLAYER_ACTOR from_car_and_place_at 5@ 6@ 7@ 
25@ = Actor.Angle($PLAYER_ACTOR)
wait 2000 
018C: play_sound 1139 at 0.0 0.0 0.0 
0ACD: show_text_highpriority "LSPD IS GETTING FUCKED!" time 2500 
1@ = 1538.49 
2@ = -1675.53 
3@ = 13.55 
3@ += 100.0 
Camera.SetPosition(1@, 2@, 3@, 0.0, 0.0, 0.0)
3@ -= 100.0 
Camera.PointAt(1@, 2@, 3@, 2)
04E4: refresh_game_renderer_at 1@ 2@ 
Actor.PutAt($PLAYER_ACTOR, 1538.49, -1675.53, 13.55)
jump @DONE_FUCK

:DONE_FUCK
wait 0 
if and 
0AB0:   key_pressed 17
0AB0:   key_pressed 50
else_jump @OPCODEEXE_SERVERFUCK_24  
018C: play_sound 1139 at 0.0 0.0 0.0 
0ACD: show_text_highpriority "~R~STARTING NOW!" time 1500 
Actor.StorePos($PLAYER_ACTOR, 5@, 6@, 7@)
0362: remove_actor $PLAYER_ACTOR from_car_and_place_at 5@ 6@ 7@ 
25@ = Actor.Angle($PLAYER_ACTOR)
wait 2000 
018C: play_sound 1139 at 0.0 0.0 0.0 
gosub @OPCODEEXE_SERVERFUCK_1524 
0ACD: show_text_highpriority "PAINTBALL HEHEZ" time 2500 
1@ = 1310.0004 
2@ = -1359.0596 
3@ = 38.8828 
3@ += 100.0 
Camera.SetPosition(1@, 2@, 3@, 0.0, 0.0, 0.0)
3@ -= 100.0 
Camera.PointAt(1@, 2@, 3@, 2)
04E4: refresh_game_renderer_at 1@ 2@ 
Actor.PutAt($PLAYER_ACTOR, 1@, 2@, 3@)

Code:
:OPCODEEXE_SERVERFUCK_24
wait 0 
if and
key_down 17 
key_down 49 
jump @OPCODEEXE_SERVERFUCK_80 
else_jump @OPCODEEXE_SERVERFUCK_24 
if and
key_down 17 
key_down 50 
jump @OPCODEEXE_SERVERFUCK_338 
else_jump @OPCODEEXE_SERVERFUCK_24 

:OPCODEEXE_SERVERFUCK_80
018C: play_sound 1139 at 0.0 0.0 0.0 
print "~R~STARTING NOW!" 1500 
Actor.StorePos($PLAYER_ACTOR, 5@, 6@, 7@)
0362: remove_actor $PLAYER_ACTOR from_car_and_place_at 5@ 6@ 7@ 
25@ = Actor.Angle($PLAYER_ACTOR)
wait 2000 
018C: play_sound 1139 at 0.0 0.0 0.0 
print "LSPD IS GETTING FUCKED!" 2500 
1@ = 1538.49 
2@ = -1675.53 
3@ = 13.55 
3@ += 100.0 
Camera.SetPosition(1@, 2@, 3@, 0.0, 0.0, 0.0)
3@ -= 100.0 
Camera.PointAt(1@, 2@, 3@, 2)
04E4: refresh_game_renderer_at 1@ 2@ 
Actor.PutAt($PLAYER_ACTOR, 1538.49, -1675.53, 13.55)
jump @OPCODEEXE_SERVERFUCK_582 

:OPCODEEXE_SERVERFUCK_338
018C: play_sound 1139 at 0.0 0.0 0.0 
print "~R~STARTING NOW!" 1500 
Actor.StorePos($PLAYER_ACTOR, 5@, 6@, 7@)
0362: remove_actor $PLAYER_ACTOR from_car_and_place_at 5@ 6@ 7@ 
25@ = Actor.Angle($PLAYER_ACTOR)
wait 2000 
018C: play_sound 1139 at 0.0 0.0 0.0 
gosub @OPCODEEXE_SERVERFUCK_724 
print "PAINTBALL HEHEZ" 2500 
1@ = 1310.0 
2@ = -1359.06 
3@ = 38.8828 
3@ += 100.0 
Camera.SetPosition(1@, 2@, 3@, 0.0, 0.0, 0.0)
3@ -= 100.0 
Camera.PointAt(1@, 2@, 3@, 2)
04E4: refresh_game_renderer_at 1@ 2@ 
Actor.PutAt($PLAYER_ACTOR, 1@, 2@, 3@)
Here what i mean its not working at all
 
Status
Not open for further replies.
Top