{$CLEO .cs}
{$USE bitwise}
0000:
  
WHILE TRUE
WAIT 0
IF 0ADC:   test_cheat "1"
THEN
    IF 0256:   player $PLAYER_CHAR defined
    THEN
        IF 0AB1: @GetClosestPeds 0 0@
        THEN
            IF 0AB1: @SAMPGetPlayerIDByActorHandle 1 _ActorHandle 0@ _Returned: ID 1@
            THEN
                0AC8: 2@ = allocate_memory_size 260                
                0AD3: 2@ = format "/repairall %d" 1@           
                0AB1: @SEND_CMD 2 SampVersionID 3 Text 2@
                0AC9: free_allocated_memory 2@
            END
        END       
    END
END
END
0A93: terminate_this_custom_script{$CLEO .cs}
{$USE bitwise}
0000:
  
WHILE TRUE
WAIT 0
IF 0ADC:   test_cheat "1"
THEN
    IF 0256:   player $PLAYER_CHAR defined
    THEN
        IF 0AB1: @GetClosestPeds 0 0@
        THEN
            IF 0AB1: @SAMPGetPlayerIDByActorHandle 1 _ActorHandle 0@ _Returned: ID 1@
            THEN
                0AC8: 2@ = allocate_memory_size 260                
                0AD3: 2@ = format "/repairall %d" 1@           
                0AB1: @SEND_CMD 2 SampVersionID 3 Text 2@
                0AC9: free_allocated_memory 2@
            END
        END       
    END
END
END
0A93: terminate_this_custom_scriptPHP:{$CLEO .cs} {$USE bitwise} 0000: WHILE TRUE WAIT 0 IF 0ADC: test_cheat "1" THEN IF 0256: player $PLAYER_CHAR defined THEN IF 0AB1: @GetClosestPeds 0 0@ THEN IF 0AB1: @SAMPGetPlayerIDByActorHandle 1 _ActorHandle 0@ _Returned: ID 1@ THEN 0AC8: 2@ = allocate_memory_size 260 0AD3: 2@ = format "/repairall %d" 1@ 0AB1: @SEND_CMD 2 SampVersionID 3 Text 2@ 0AC9: free_allocated_memory 2@ END END END END END 0A93: terminate_this_custom_script
Can you make a similar one for the cars?PHP:{$CLEO .cs} {$USE bitwise} 0000: WHILE TRUE WAIT 0 IF 0ADC: test_cheat "1" THEN IF 0256: player $PLAYER_CHAR defined THEN IF 0AB1: @GetClosestPeds 0 0@ THEN IF 0AB1: @SAMPGetPlayerIDByActorHandle 1 _ActorHandle 0@ _Returned: ID 1@ THEN 0AC8: 2@ = allocate_memory_size 260 0AD3: 2@ = format "/repairall %d" 1@ 0AB1: @SEND_CMD 2 SampVersionID 3 Text 2@ 0AC9: free_allocated_memory 2@ END END END END END 0A93: terminate_this_custom_script
that's right"/repair Sultan" - like that?
SA:MP Version?
btw. 0AB1: @SEND_CMD 2 SampVersionID 3 Text 2@
- SampVersionID 3 is for 0.3.DL
{$CLEO .cs}
0000:
  
WHILE TRUE
WAIT 0
IF 0ADC:   test_cheat "1"
THEN
    IF 0256:   player $PLAYER_CHAR defined
    THEN
        IF 0AB1: @GetClosestVehicle 0 0@
        THEN
            IF 0AB1: @SAMPGetCarIDFromVehicleHandle 1 _VehicleHandle 0@ _StoreCarID 1@
            THEN
                0AC8: 4@ = allocate_memory_size 260
                0441: 3@ = car 0@ model
                0ADB: 4@ = car_model 3@ name                
                0AC8: 2@ = allocate_memory_size 260                
                0AD3: 2@ = format "/repairall %s" 4@           
                0AB1: @SEND_CMD 2 SampVersionID 3 Text 2@
                0AD1: show_formatted_text_highpriority "%s" time 1337 2@ // test
                0AC9: free_allocated_memory 2@
                0AC9: free_allocated_memory 4@
            END
        END       
    END
END
END
0A93: terminate_this_custom_scriptit works great, thank you two so muchIt is all possible thanks to @Parazitas
