Samp Noob & Pro Detector :3

_=Gigant=_

Well-known member
Joined
Mar 21, 2017
Messages
353
Reaction score
16
tittle says everything :v if player have less then 1000 score it will show text 'Noob' on him if player have more then 1000 score it will show 'Pro' on him

here you can see how it looks  https://s31.postimg.cc/vcfyhsyuj/sa-mp-157.png

activation&deactivation /noobodec

[attachment=5479]
 

Attachments

  • Noob&Pro Detector.cs
    19 KB · Views: 31

bobesin

Active member
Joined
Feb 20, 2013
Messages
166
Reaction score
1
Who tf needs this

Dude it's a fun, harmless script, no need to be fucking rude.
 

GoodMan

Active member
Joined
Jun 4, 2014
Messages
141
Reaction score
0
nice mod :3 and what is that admin  and friend checker? is it yours?
 

haZh

Member
Joined
Apr 19, 2018
Messages
11
Reaction score
1
MrUnknown said:
Who tf needs this
You would be surprised that there are some players that actually need this. Personally I have no use of this. But at least the requirement has been fulfilled.

Just wondering how a server with different score system, like for role play servers for an example, where score is the level of their role play hours are counted. So a score like 8 is not a new role player in the server, and a score like 1000 is far away from reach except for being an admin. However this will be useful in death matching servers and matches. A dynamic release with an INI file to edit the score limit would have been more practical. Although I hardly doubt their score tells how good they are at the game at all.
 

monday

Expert
Joined
Jun 23, 2014
Messages
1,127
Solutions
1
Reaction score
158
as long as it's open source it's always good:p
can be used as learning resource

293bwg.jpg



the natural progression would be to implement more descriptors, then increase their amount, the more descriptive = the better, but in the end you reach the initial point, pure score :p
 

_=Gigant=_

Well-known member
Joined
Mar 21, 2017
Messages
353
Reaction score
16
monday said:
as long as it's open source it's always good:p
can be used as learning resource

293bwg.jpg



the natural progression would be to implement more descriptors, then increase their amount, the more descriptive = the better, but in the end you reach the initial point, pure score :p

or just 

:NoobLevel
0B12: 11@ = 11@ XOR 1
if 11@ == TRUE
then
SAMP.IsCommandTyped(11@)
if      
0AD4: 11@ = scan_string 11@ format "%d" 12@
if 
0AAB: file_exists "CLEO\Noob&ProDetector\noobodec.ini"
then
0AF1: write_int 12@ to_ini_file "CLEO\Noob&ProDetector\noobodec.ini" section "NooboLevel" key "Score"
printf "~Y~Noob Level Set to %d" 1300 12@
else
printf "~R~ERROR:~Y~noobodec.ini not found~R~!" 2000
end
end
cmdret

THEN
13@ = get_int_from_ini_file "CLEO\Noob&ProDetector\noobodec.ini" section "NooboLevel" key "Score"


AND BAMM

:LOL: :sadpepe:
 
Top