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Untagged Release samp.saa - Custom SAA2 tool

Fu$10N

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Works on 0.3.7 perfectly  :urtheman: Thank u dude  :urtheman: :somuchwin: :trollface:
 

Ghero

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Fu$10N link said:
Works on 0.3.7 perfectly  :urtheman: Thank u dude  :urtheman: :somuchwin: :trollface:
No idea why, but doesn't for me.
 

Conakk

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Ghero link said:
No idea why, but doesn't for me.

Works for me too. I have a clean install with gta sa exe US 1.0.

It worked before as well with cleo, asi loader, and crashes asi.
 

Rat

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can i make samp use the single player radio stations with this if i paste the audio folder inside the custom saa2 folder?
 

Rat

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i can't mod some low-riders in loco low co when i have this in my gta sa folder.
:yuno:

i tried replacing the carmods.dat with the original one, but it didn't help.
:imoverit:
 

illusive

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This looks amazing, i read you need programming knowledge to use it? maybe i read wrong but i don't think you need that, just common sense when adjusting your changes.
 

Donee

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Wow nice it's work...

And... it work in MTA ?  :me_gusta:

Ok no u.u
 

ahsannub

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can u give me the cleo link please :fuck_yea: :fuck_yea: :fuck_yea: :fuck_yea:
 

Schinko

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does it work on 0.3.7 or not?
some people here say it doesn't
 

.pwnzr

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It works in 0.3.7 but it needs it's objects/maps to be updated because i can't see the new garage in santa marina beach.

Is there a some kinda way that i can extract custom.saa myself?
 

Schinko

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If I delete everything except the dat-file I want to edit, will I get any problems?
 

Schinko

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I get everytime everywhere banned when I edit the weapon.dat  :sadpepe:
 
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