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blackHat

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hi every one
i made this program for ya :) :):) its really nice program

readme: :geek: :geek::geek:
Code:
----------------------------------------------------
THIS PROGRAM MADE BY blackHat - ugbase.eu|
THIS PROGRAM MADE BY blackHat - ugbase.eu|
THIS PROGRAM MADE BY blackHat - ugbase.eu|
THIS PROGRAM MADE BY blackHat - ugbase.eu|
THIS PROGRAM MADE BY blackHat - ugbase.eu|
----------------------------------------------------/
car generator v1.0
------------------------
what is this program do?
------------------------
this program will generator a car for you right above you :D so i call it car generator , it will help you if the server dont allow you to spawn any car, this program will spawn a car not steal it , so its not detectable , but dont let other see you :D cuz report = ban , but if you saw them getting slow you must know they are reporting so stop the generator xD

you can drive and press "P" and car will go right behind you and kick the noob who is on your tail (fucking the hotpursuit :P) 

or you can spawn car on your feet :D 
--------------------------------------
this is very useful tool and fun too heh <3

but,this is demo version (still on testing and improvement)so you may lag a bit just a bit 0.1% 

but i will share it with you - ugbase.eu

please comment and click thx button :D

----------------------------------------------------
THIS PROGRAM MADE BY blackHat - ugbase.eu|
THIS PROGRAM MADE BY blackHat - ugbase.eu|
THIS PROGRAM MADE BY blackHat - ugbase.eu|
THIS PROGRAM MADE BY blackHat - ugbase.eu|
THIS PROGRAM MADE BY blackHat - ugbase.eu|
----------------------------------------------------/


now for video sorry for bad quilty and flashing "this happened by the record software" and my fps was low cuz of it too

but with no camera record : the game is smooth and the fps high it even faster and not laggy at all

any way this is the video:
http://www.youtube.com/watch?v=43MpkemjI6s&feature=youtu.be


and now for the download this is the link :

http://www46.zippyshare.com/v/59215857/file.html

pass : ugbase.eu << :p :p:p
need any help? pm me

please comment and click thx button :D :D:D

blackHat - ugbase.eu
blackHat - ugbase.eu
blackHat - ugbase.eu
 

Protential

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I'm going to assume this is a cleo, and if it is it's most likely client sided if you used a simple create car opcode, no one else will see the car and nor will it harm anyone on their screens if you spawn a car behind them etc..
You could only teleport a streamed in car to you, but you can't create one that others can also see.
 

Protential

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I'm going to assume that this is a cleo, as you've named it 'car generator' I'm also going to assume that you used a simple car spawning opcode, if you did then this wouldn't work as once again everything scripted in cleo is client sided, it'll only appear on your screen but not on anyone else's.
This could be done by teleporting cars that are in the vicinity of where your streamed area, but then you're not generating cars instead just teleporting them.
 

blackHat

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I'm going to assume that this is a cleo, as you've named it 'car generator' I'm also going to assume that you used a simple car spawning opcode, if you did then this wouldn't work as once again everything scripted in cleo is client sided, it'll only appear on your screen but not on anyone else's.
This could be done by teleporting cars that are in the vicinity of where your streamed area, but then you're not generating cars instead just teleporting them.
and you get banned for tele them xD
 

xzytro

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cool for single player. Useless for samp (won't be visible for anybody else in samp).
 

blackHat

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yeah you are right :p :p:p
but i love it cuz you make many cars

, but can you tell me how to steal car ? not generate it
 

xzytro

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To steal a car,
Code:
072A: put_actor $definedactor into_car $definedcar driverseat

so, to steal it, the car should be defined, to define the car, use either this :

Code:
0AB5: store_actor $PLAYER_ACTOR closest_vehicle_to 0@ closest_ped_to 1@
or this :
Code:
0AE2: $car = random_vehicle_near_point 0@ 1@ 2@ in_radius 10.0 find_next 0 pass_wrecked 1

So that when you put one of them (i would prefer the former one), you define the closest car as 0@, which means you can steal it just like following :

Code:
0AB5: store_actor $PLAYER_ACTOR closest_vehicle_to 0@ closest_ped_to 1@
wait 0
if
056E:   car 0@ defined
else_jump @somewhere
072A: put_actor $player_actor into_car 0@ driverseat
0ACD: show_text_highpriority "~B~HIJACKED THE CAR SUCCESSFULLY" time 1500
 

blackHat

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carshed :p :p:p
Code:
{$VERSION 3.1.1000}
{$CLEO .cs}

//-------------MAIN---------------
thread 'CARsteal' 
 0AB5: store_actor $PLAYER_ACTOR closest_vehicle_to 0@ closest_ped_to 1@
:CARsteal_01
wait 0 
if 
0AB0:   key_pressed 80        // p 
else_jump @CARsteal_01 
072A: put_actor $player_actor into_car 0@ driverseat
jump @CARsteal_01 

:CARsteal_02
wait 0
jump @CARsteal_01
 

Costinz

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carshed :p :p:p
Code:
{$VERSION 3.1.1000}
{$CLEO .cs}

//-------------MAIN---------------
thread 'CARsteal' 
 0AB5: store_actor $PLAYER_ACTOR closest_vehicle_to 0@ closest_ped_to 1@
:CARsteal_01
wait 0 
if 
0AB0:   key_pressed 80        // p 
else_jump @CARsteal_01 
072A: put_actor $player_actor into_car 0@ driverseat
jump @CARsteal_01 

:CARsteal_02
wait 0
jump @CARsteal_01


This its works :) :):)
{$CLEO .cs}


thread 'test'


:test_9
wait 0
if and
0AB0: key_pressed 80 // p
jf @test_9
0AB5: store_actor $PLAYER_ACTOR closest_vehicle_to 0@ closest_ped_to 1@
jump @test_5


:test_5
wait 0
if
056E: car 0@ defined
else_jump @test_5
036A: put_actor $PLAYER_ACTOR in_car 0@
wait 10
0362: remove_actor $PLAYER_ACTOR from_car_and_place_at 1@ 2@ 3@
0ACD: show_text_highpriority "~B~OK" time 1500
jump @test_9
 

Costinz

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carshed :p :p:p
Code:
{$VERSION 3.1.1000}
{$CLEO .cs}

//-------------MAIN---------------
thread 'CARsteal' 
 0AB5: store_actor $PLAYER_ACTOR closest_vehicle_to 0@ closest_ped_to 1@
:CARsteal_01
wait 0 
if 
0AB0:   key_pressed 80        // p 
else_jump @CARsteal_01 
072A: put_actor $player_actor into_car 0@ driverseat
jump @CARsteal_01 

:CARsteal_02
wait 0
jump @CARsteal_01

{$CLEO .cs}


thread 'test'


:test_9
wait 0
if and
0AB0: key_pressed 55
jf @test_9
0AB5: store_actor $PLAYER_ACTOR closest_vehicle_to 0@ closest_ped_to 1@
jump @test_5


:test_5
wait 0
if
056E: car 0@ defined
else_jump @test_5
036A: put_actor $PLAYER_ACTOR in_car 0@
0ACD: show_text_highpriority "~B~OK" time 1500
jump @test_9
 

Costinz

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Change 036A: put_actor $PLAYER_ACTOR in_car 0@ with 0430: put_actor $PLAYER_ACTOR into_car 0@ passenger_seat 0

and try again..if not working say to me with pm
 

blackHat

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but i want to steal car and put it in xyz not i go into it

like get nearst car and put it at 1@ 2@ 3@
the xyz i will make something big with it but i need to steal car and put in into specific xyz
 

xzytro

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Code:
// This file was decompiled using sascm.ini published by Seemann (http://sannybuilder.com/files/SASCM.rar) on 13.10.2007

{$VERSION 3.1.0027}
{$CLEO .cs}

//-------------MAIN---------------
thread 'STEAL AND TP CAR' 
0662: NOP "XZYTRO SAYS HI" 

:MAIN
wait 0 
if and
   not Actor.Driving($PLAYER_ACTOR)
0AB0:   key_pressed 72
else_jump @MAIN 
0AB5: store_actor $PLAYER_ACTOR closest_vehicle_to $car closest_ped_to $closestped 
jump @TPTHECAR 

:TPTHECAR
wait 0
if and
   Car.Defined($car)
   Actor.Defined($PLAYER_ACTOR)
else_jump @MAIN
wait 250 
072A: put_actor $PLAYER_ACTOR into_car $car driverseat 
wait 100
04C4: store_coords_to $playerposx $playerposy $playerposz from_actor $PLAYER_ACTOR with_offset 0.0 0.0 0.0
088C: put_car $car at $somewhereposx $somewhereposy $somewhereposz // versionB
wait 100
0362: remove_actor $PLAYER_ACTOR from_car_and_place_at $playerposx $playerposy $playerposz
0ACD: show_text_highpriority "~B~Car has been ~G~teleported!" time 1500
wait 5000
jump @MAIN
Change that $somewherex, $somewherey, $somewherez to wherever you want. And tadaaaa !
 

blackHat

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Code:
// This file was decompiled using sascm.ini published by Seemann (http://sannybuilder.com/files/SASCM.rar) on 13.10.2007

{$VERSION 3.1.0027}
{$CLEO .cs}

//-------------MAIN---------------
thread 'STEAL AND TP CAR' 
0662: NOP "XZYTRO SAYS HI" 

:MAIN
wait 0 
if and
   not Actor.Driving($PLAYER_ACTOR)
0AB0:   key_pressed 72
else_jump @MAIN 
0AB5: store_actor $PLAYER_ACTOR closest_vehicle_to $car closest_ped_to $closestped 
jump @TPTHECAR 

:TPTHECAR
wait 0
if and
   Car.Defined($car)
   Actor.Defined($PLAYER_ACTOR)
else_jump @MAIN
wait 250 
072A: put_actor $PLAYER_ACTOR into_car $car driverseat 
wait 100
04C4: store_coords_to $playerposx $playerposy $playerposz from_actor $PLAYER_ACTOR with_offset 0.0 0.0 0.0
088C: put_car $car at $somewhereposx $somewhereposy $somewhereposz // versionB
wait 100
0362: remove_actor $PLAYER_ACTOR from_car_and_place_at $playerposx $playerposy $playerposz
0ACD: show_text_highpriority "~B~Car has been ~G~teleported!" time 1500
wait 5000
jump @MAIN
Change that $somewherex, $somewherey, $somewherez to wherever you want. And tadaaaa !

thank you very much , but it is visible to otheres right?
 

blackHat

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1 more thing i want ask about this

$somewherex $somewherey $somewherez , do i put it like this $1 $2 $3 or like this 1@ 2@ 3@
 
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