lol7
Active member
What's up everybody? I share with you my dedicated, mad and feasible cleo modification: PutEnemy'sCarUnderTheGround.cs
What does it do: It puts the others player's car (not only his car, but also him) under the ground AND speeds up :trollface:
How to use it: Press '"Shift" + "N"' to activate or deactivate, and to troll the player, press "AIM button"
Thanks to Opcode.eXe for "For All Peds" snippet (http://ugbase.eu/snippets/for-all-peds/)
[shadow=black,left]Updated[/shadow]
	
	
	
		
			
			What does it do: It puts the others player's car (not only his car, but also him) under the ground AND speeds up :trollface:
How to use it: Press '"Shift" + "N"' to activate or deactivate, and to troll the player, press "AIM button"
Thanks to Opcode.eXe for "For All Peds" snippet (http://ugbase.eu/snippets/for-all-peds/)
[shadow=black,left]Updated[/shadow]
		Code:
	
	if or
    not Actor.InCar($PLAYER_ACTOR, 11@)
    Actor.InCar($PLAYER_ACTOR, 6@)
    044B:   actor $PLAYER_ACTOR on_foot
then            
    Actor.PutAt($PLAYER_ACTOR, $X $Y $Z)
    wait 800                        
    if
        056E:   car 11@ defined
        then
            036A: put_actor $PLAYER_ACTOR in_car 11@
    else
        0362: remove_actor $PLAYER_ACTOR from_car_and_place_at $X $Y $Z
        02CE: 16@ = ground_z_at $X $Y $Z 
        Actor.PutAt($PLAYER_ACTOR, $X $Y 16@)
    end                                   
end
31@ = -1
6@ = -1
11@ = -1
Actor.RemoveReferences(31@)
Car.RemoveReferences(6@)
Car.RemoveReferences(11@)
break
                  
				 
 
		 
 
		