You can't bypass it, you can just send them "slowly" to not timeout the players.Mr.Ze link said:So... there is a RemoveObject limit in SA-MP - limit to the amount of objects you can remove...
Any Pawn scripter, programmer out there that would, perhaps, know how to bypass or increase the limit?
You can't bypass it, you can just send them "slowly" to not timeout the players.0x688 link said:[quote author=Mr.Ze link=topic=9096.msg52912#msg52912 date=1407411174]
So... there is a RemoveObject limit in SA-MP - limit to the amount of objects you can remove...
Any Pawn scripter, programmer out there that would, perhaps, know how to bypass or increase the limit?