Search results

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    CLEO Help NOP for GetPlayerWeapon

    But there's nothing for "GetPlayerWeapon"? That is the code the script checks to satisfry its IF statement.
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    CLEO Help NOP for GetPlayerWeapon

    Yo. Just got back to SAMP for like 10 days in holidays haha. Anyways, I have a silly question to ask. Does a NOP exist for "GetPlayerWeapon" and/or "GetPlayerWeaponData" SA-MP functions? I just looked through this big list of NOPs we have on this forum and there was nothing for this particular...
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    CLEO Help Quit game upon any health change from server & spec prevention

    Again I doubt the server checks for large distances. I can go teleport to LV from LS (as long as I take over 10+ seconds in checkpoint appearing. All day long - I get NO bans XD). I am certainly sure its admins random specing that bans me
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    CLEO Help Quit game upon any health change from server & spec prevention

    Nah Nah it's not server that bans me. The server has a 10 second period check to check for TP (I can claim this because I have gotten banned a few times in early stages when I instant TPed. Then I started waiting a few seconds and ANY WAIT after 10 second (or teleporting in increments of 10...
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    CLEO Help Quit game upon any health change from server & spec prevention

    Yes that's exactly what it is! It doesn't use the normal setting player coords and what not, it just moves the CP location in packets (its a hack I got from my mate years ago, got source code too for it). And yeah streaming speed probably is the random-ness. So any way to prevent (I guess...
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    CLEO Help Quit game upon any health change from server & spec prevention

    Right right. Reckon you have any ideas on what can be done to avoid getting stuck with random spec checking? I do not mind the method failing to false positives, or having a harsh approach, just want to preserve 5 6 leftover VPN IPs. Anti cheat in the server sucks (actually it's very clever in...
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    CLEO Help Quit game upon any health change from server & spec prevention

    Ah right right. So the server has dogshit anti cheat. I have actually farmed over 2 million. The bug is to teleport after 15 second, if we teleport within 15 seconds of the checkpoint appearing, server bans, else it doesnt. I have used it for months (dogshit to the scripter lmao). Only issue...
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    CLEO Help Quit game upon any health change from server & spec prevention

    Right Right, so bcuz I am not the guru of CLEO programming/C++ just yet (just learnt Java, JS, Python this year) so I will first try with the checking if admin is nearby me and then /q. I can live with the false positives because I am thinking to leave my account ON while I am AFK for money...
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    CLEO Help Quit game upon any health change from server & spec prevention

    Sweet sweet. So say when admins spectate us, would just getting and comparing their position work? My idea is: If their position is around mine, say in a radius of 10 in x/y and maybe a little higher radius in the z range, then I can say they are "specing" me or just nearby me. Anything works, I...
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    CLEO Help Quit game upon any health change from server & spec prevention

    Ah cheers cheers that exactly what I wanted. What about is there any way to get player coordinates? I saw a hack somewhere on youtube once, even on RP servers, where we cant see player on maps, we can find their location and the cleo made a red marker for their last location upon cmd input on...
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    CLEO Help Quit game upon any health change from server & spec prevention

    Nevermind i made it work Also is it possible to get another player's location coords with their ID? I am just trying all I can to detect whenever an admin spectates me and then I /q right that moment (asap/automatically).
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    CLEO Help Quit game upon any health change from server & spec prevention

    Hey lads! I thought of an idea to kind of avoid admin's checking for hacks. In the server I play, most admins use a command (on any type of hack amazingly) that quickly changes few parameters of a player to check if they hack. One of them is always dropping health by a random amount. I was...
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    CLEO Help Auto Vehicle Lock for RP Servers

    Well the base logic works yes. I just need to implement my three scneario of actual locking/unlocking, will do that now.
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    CLEO Help Auto Vehicle Lock for RP Servers

    Nevermind I am fucking retarded, I actually got the wrong OPCODE. Lemme test this tomorrow Also, just tried the string scan code, I am always getting false, even when it's correct. EDIT: It works now (scanstring). The code to get last chat line was faulty, I replaced it with this and works...
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    CLEO Help Auto Vehicle Lock for RP Servers

    I can't use "is player entering vehicle" because when vehicle is locked, it doesn't actually work. Cuz player doesnt attempt to enter in anyways, so it wont work for that. This is keypress and then veh nearby check is only what I could think of.
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    CLEO Help Auto Vehicle Lock for RP Servers

    Your script looks pretty good, however I am facing an issue. Here is my code, i'll explain the issue. I haven't finished it either yet. {$CLEO .cs} 0000: Smart Auto Personal Vehicle Lock wait 10000 while true wait 200 if 0AB1: call_scm_func @vehEnterKeys noParams 0 _returnedResult //Checks...
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    CLEO Help Auto Vehicle Lock for RP Servers

    It has no colours I believe. This is straight from my chatlog "[22:16:34] You are not near any vehicle that you own." Has no chat colours, as compared to "[22:16:45] {FFA500}Vehicle radio station:{FFFFFF} None - {FFA500}Genre:{FFFFFF} None {FFA500}(Use /setradio)" which does. The timestamp is...
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    CLEO Help Auto Vehicle Lock for RP Servers

    Also I am trying to detect if in my chat, the last message sent is "You are not near any vehicle that you own." - this is send by server, basically I wanna check if I the CAR has a LOCK INSTALLED or not (this is server sided to 1 way to check is, is to send /pvl and if it does, server doesnt say...
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    CLEO Help Auto Vehicle Lock for RP Servers

    Cheers, I'll try these. Thanks for the help! I'll share it when I'm done.
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    CLEO Help Auto Vehicle Lock for RP Servers

    Also, I never really understood these OPCODE examples given in databases. For example consider this; 09B3: get_car 4@ door_status_to 0@ How doe that CMD even work? I understnd that 4@ is a variable that has the CAR we are changing locks of. 0@ is the status of the lock state right? But can we...
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    CLEO Help Auto Vehicle Lock for RP Servers

    Agreed agreed. Thanks ajom, i'll try these CLEO snippets soon (just busy for a bit). Also with CLEO, can we do functional programming? Like can I invokve functions as I need them or does it all have to be in one big script execution? Also, any tutorials on how to use Python with GTA SA APIs? I...
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    CLEO Help Auto Vehicle Lock for RP Servers

    Hey guys, I'm a fairly knowledged Java/JavaScript/Python programmer but again, very new to CLEO. So, I play in a RP server (HZRP, easy) and I am thinking of implementing a CLEO that autolocks my car (maybe type CMD in /pvl) automatically if I start to drive it and it is unlocked. I know exactly...
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    CLEO Help Prevent vehicle eject by server?

    Haha I had a TP hack that Teleported vehicle to my position. Anti cheat banned that. So preferrable is like if server doesnt respawn the vehicle at all!
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    CLEO Help Prevent vehicle eject by server?

    Not sure if it ejects ejects me, but basically this happens; I go to the finishing checkpoint, truck is respawned. And I am kicked out and left where the checkpoint was, with truck 50m away (its spawn position). Or im pretty sure its the "SetVehicleToRespawn" function used by the server...
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    CLEO Help Prevent vehicle eject by server?

    Hey guys. Im on a trucking server that upon delivery completion (going in a server-sided red checkpointy marker), the server kicks me out of the truck and repsawns the truck about 50m away (where I pick it up from). I tried using s0beit disable RPC "RemovePlayingFromVehicle" but it didnt help...
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    Untagged Release Run or Sprint recorded path [0.3.7]

    Hey, this didn't work. My player still looped! Infact what stopped working was it doesn't record properly and neither does the CLEO loop so once you type /.play, it only works once, then never starts again. But first time, /.play works, player still loops.
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    CLEO Help Steps to make a CAR Teleporter?

    Hey guys. You know how in S0Beit there is that option to teleport to streamed vehicles in your area/TP the vehicle itself. How can I make a CLEO to do it? With a command local maybe like /.tpnearest I just want to Teleport TO/teleport to myself the nearest vehicle in my streamed area by a...
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    CLEO Help Sending Keyboard Keys using CLEO?

    So how can I use that to send the keypress "F" on my keyboard for example?
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    CLEO Help Sending Keyboard Keys using CLEO?

    Hey guys! I have an AHK script that basically sends key strokes like (F11) or press key F on my will. I use Send, {F} for example to press F in GTA SA. How can I achieve something like this with CLEO? I want to basically convert my AHK into CLEO so I can use it on multiple GTA SA Instances...
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    CLEO Help Using jumps/looping?

    A Ah right yeah I get ya I get ya. Cheers, this thread can be locked. It was a pleasure trying to solve my code with all of you haha. Thank you.
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    CLEO Help Using jumps/looping?

    Sweet, so what's that -1 suppose to do? I dont exactly get blasthack's guide. SO is it good practice to use (0AF8: samp add_message_to_chat "{00FF00}Looping again" -1 )?
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    CLEO Help Using jumps/looping?

    Haha, nah colour looks fine. I tried changing text to "Test" and that crashed too. No text, works.
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    CLEO Help Using jumps/looping?

    Actually, I fixed it! If I remove the message: "Looping again". Somehow this issue doesn't occur. Amazing lmao. Reckon you know why so this message causes error? Anyways a big big thank you to you Monday and Zin for both helping me out! Cheers guys!
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    CLEO Help Using jumps/looping?

    Haha my bad buddy. I gave you my full code. Also I dont think I need 15@ (I am editting auto_getmats.cs, all credits to real author), to my own taste. So That author used 15@, I didn't. I am using 5@. I just dont remove code I dont know so I stay away from ruining stuff. But yeah I think I can...
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    CLEO Help Using jumps/looping?

    0AF8: samp add_message_to_chat "{00FF00}low key rn" :SAY IF 0AA2: 1@ = "samp.dll" THEN 1@ += 0x65C60 // FUNC_SENDCMD for 0.3.7 0AA5: call 1@ num_param 1 pop 0 0@ END 0AB2: 0 Hey, you mean this code after my comment? Idk, this was already in the CLEO I initially started off. But I just...
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    CLEO Help Using jumps/looping?

    {$CLEO} 0000: // added thread 'AutoDS' wait 20000 0ac8: 15@ = 260 0ad3: 15@ = "" 5@ = 0 //:main //if and // Player.Defined($PLAYER_CHAR) // not Actor.Driving($PLAYER_ACTOR) //jf @main // jump if false (it will allow to use 1 less indent level in the code underneath) while true wait...
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    CLEO Help Using jumps/looping?

    <ignore, somehow I double posted, apologies>
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    CLEO Help Using jumps/looping?

    Hey monday (or if anyone else knows, you're welcome to help ), I technically understand your code and it's similar to Zin, i think it should work but I have one issue. When it goes to the end, at Step 6, you know where the message "Looping again" is popping up, after that, my player just bugs...
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    CLEO Help Using jumps/looping?

    Thanks mate, I'll try in a little bit, before I do, can I ask; Where can I find a guide to learn about variable printing, string concentation? I tried sanny builder website but it didn't help.
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    CLEO Help Using jumps/looping?

    Sure, I meant my own version of high level was buggy so I didn't use it. I thought I could do better with low level but I guess not. I only know Java coding (newbie beginner coder here), so I do prefer high level than low. I think I got rid of my high-level code, but what I did was...
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    CLEO Help Using jumps/looping?

    If this is too confusing let me know, I'll record a video to show the bug.
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    CLEO Help Using jumps/looping?

    Hey guys, I am making an automated script which basically uses location coords to send commands accordingly. First I tried using a high-level while true and even repeat loops but it didn't work as I expected (my mistakes probably). Here is my current code (all of it); {$CLEO} thread 'BoatGM'...
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    Untagged Release Run or Sprint recorded path [0.3.7]

    Hey buddy, do you know your program "CharGoto.cs"? It works good enough for me. But how can I disable looping of the path? I just want it to play once, then again use /.play to play if I want. I tried but I couldnt figure it out. Help me please.
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    CLEO Help Activating sobeit?

    Okay, since I do not want to create more threads, can someone help me here again? it's a different context but; if 00EC: actor $PLAYER_ACTOR sphere 0 near_point 2373.9546 -1138.9854 radius 3.0 3.0 //CL-HOUSE then 0B2E: 0@ = read_samp_memory...
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    CLEO Help Modiying Walk or Sprint Path Cleo

    All good, this other guy told me to change Sunnybuilder compiling from UPPER to As Is. Works fine. Thank you for your help also. Close it.
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    CLEO Help Modiying Walk or Sprint Path Cleo

    just tried it, CLEO 4.1 and SampFuncs 5.4.1, same thing. Only after I recompile.
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    CLEO Help Modiying Walk or Sprint Path Cleo

    Hey bro Thanks for your help. Yeah I'll try that. But see the thing is, it works just fine when I leave the .cs file as it is. As soon as I open in SannyBuilder, recompile (even If i dont change a thing), it crashes. Still does that mean I should downgrade my cleo?
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    CLEO Help Activating sobeit?

    <delete this post, posted by error>
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    CLEO Help Modiying Walk or Sprint Path Cleo

    Hey guys, http://ugbase.eu/index.php?threads/run-or-sprint-recorded-path-0-3-7.15466/page-3 I am trying to modify the normal CLEO above. Firstly ALL CREDITS GO TO THEIR RESPECTIVE OWNER, I am just using this as it's released for myself. Not claiming its mine! Secondly, you see in that program on...
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    CLEO Help Activating sobeit?

    Thanks, i'll try that out. I'll let you know soon if it worked or not :)
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    Untagged Release Run or Sprint recorded path [0.3.7]

    Hey can you help me. I am using this and used Sanny Builder v3.2.2 and I want to change /.rec /.play /.stop cmd to just /.recb /.playb /.stopb (so add b after). I changed the value at the top like this (0B34: samp register_client_command ".playb" to_label @Play) but my game keeps crashing. I...
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    CLEO Help Activating sobeit?

    Hey lads. I have my script that detects coords and sends messages to chat. But what I wanna do is activate/toggle S0beit at a certain location. As you know F12 is the keyboard key used to toggle sobeit, how can I do it with Cleo? Is there a function to press keys like AHK or are they only...
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    CLEO Help Drive to race checkpoint

    I've seen this, it's kind of useless to be honest like you said, doesn't work as intended.
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    CLEO Help Drive to race checkpoint

    How can I change it to the red markers in RP servers?
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    CLEO Help Drive to race checkpoint

    @To OP/anyone else, sorry but I also liked this idea and I tried using this cleo. It works so good but it only works for racing checkpoints like you said (like the checkpoints that have an arrow in them). There also exists normal red checkpoints/markers (without any arrows), like the use in RP...
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    CLEO Help Making cleo to type a command auto

    Thank you guys, Monday's solution works so good.
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    CLEO Help Making cleo to type a command auto

    Hey guys! I am using this invisible cheat mod I found called Smartinvis.cs. So it is activated by typing "/invis" In game and by code it is a local client registered CMD: Here is the top line of the Smartinvis.cs: 0B34: "invis" @smartinvistog So apparently 0B34 means register cmd right? Then...
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    Collection

    * Name of the mod (if the mod doesn't exist, you don't have to tell one): IP Finder (I dont know if it exists) * Where you saw it (not the server, we mean if you saw any videos/screenshots about it or not): * What do you want (the most important part, explain this carefully): I just want a...
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    Untagged Release Run or Sprint recorded path [0.3.7]

    Yes infite. I use it everyday. Try it.
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    Untagged Release Run or Sprint recorded path [0.3.7]

    Lol it is already looped mate.
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